Stellaris vassal or tributary. How to make vassals/tributary. Stellaris vassal or tributary

 
 How to make vassals/tributaryStellaris vassal or tributary Short of that, the lowest influence cost way to annex an entire empire is: Call them up in diplomacy and ask them to become your vassal/protectorate/etc

Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. WLFobe Jan 14, 2017 Jump to latest Follow Reply So I fought a war against a pair of allies and won. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. From Dev Diary #247. This page was last edited on 7 June 2023, at 11:13. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. Content is available under Attribution-ShareAlike 3. 1; 2. 25 influence a month, and you can integrate them if you want. Subjugation is a common feature in Paradox games. Making a vassal out of occupied territory only happens during subjugation/tributary CBs, and Liberation. In this video I am going to break down the basic ways that we can go to w. Join. Recent updates have helped Tall out a ton. This page was last edited on 7 June 2023, at 04:39. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. 15-06-2022, 17:12 (Son Düzenleme: 15-06-2022, 17:16, Düzenleyen: Onur34. However, it pays a substantial amount of tribute to its overlord in exchange for protection. May be wrong but i think there is a requesite in terms of technological balance. ; About Stellaris Wiki; Mobile viewNeither. If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. 4. Hegemons can also continue to expand their empires and make claims and declare wars (depending on laws) unlike. As well as encouraging the spectrum of playstyles Stellaris is otherwise. Well it depends. Question about vassal criminal syndicate. They are "equivalent" in technology. Declare war to subjugate them, and win that war outright. Stellaris Real-time strategy Strategy video game Gaming comments. MEbigBoss. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. See moreVassal or Tributary. This is an awkward. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development. That's how we lost the Vietnam war, too. Either overcome it with trust/relative power/etc or integrate and release them as vassals. I don't have access to them. Whereas a tributary simply cannot be attacked by you and pays you protection money. •. Which means they cannot even build a single starbase. -must be superior in relative power. For example a default "Vassal" or a Protectorate can not expand at all. You should be able to decalre a subjugation war to create a vassal or tributary without being overwhelming in power (as being overwhelming would turn them into a protectorate instead, and you. 2 'Le Guin update', and the topic is the titular feature of MegaCorp: MegaCorporations. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. Presets have a list of default terms, and can have. Two ways to get a vassal. You can do this by either vassalizing or stacking minus empire size modifiers. r/Stellaris. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. A tributary turns into a vassal if it has something like 50% of your technologies researched. 2: I need sectors to defend themself. This is separate from the loyalty mechanic. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that you will be able to lower a 300 mandate requirement to less than 100 any time soon without any kind of war. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. Vassals are very bad. I RP that the overlords install some of their leaders onto their vassal's planets to look over. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. Stellaris > General Discussions > Topic Details. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Toplamda 2 kere düzenlenmiş. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. What’s the difference between a vassal Stellaris and a tributary Stellaris?-Vassals give you fleet cap and follow you into any war. or we cut part empire as our vassal. You have to do this regularly to have any effect at all. Today marks the first dev diary about MegaCorp, the major expansion accompanying the 2. Well, actually, it's relatively easy to make them accept to become a specialist vassal. Paradox Interactive Stellaris - Federations. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Imperial Spiritualist authoritarian, feudal and cult perks. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. What does the L in L-Gate stand for? (Correct answers only) 167. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. Wars are how mid-game and end-game borders are usually drawn. The second problem is the leader limit. That's every major, and most minor, DLC. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. You can already do this, though. Else vassalize if you can under 100 war score. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. They'll split off into a new, vassalised empire. 1 This mod adds some flavor to pirates. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. 1. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. ago. Stellaris also has a vassal system that empire leaders can make use of. It will cost me 325 influence to change the terms of a vassal to allow integration, a vassal who has a single system. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. 0 unless otherwise noted. Vassal specialist types are suddenly not showing in either the propose subjugation or agreement negotiations menu. What does it mean for me, and are there things I need to consider for these vassal other than “neat, open borders!”. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). Neither. Go expansion edicts first, Start claiming planets left and right. . #3. 1. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. You can easily rename your capital system, and so, you can easily rename your subjects. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. I prefer conquest. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. All systems captured, one but one planet is occupied. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. Negotiate a deal with the crime lord on the planet once crime is above 10. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris: Suggestions. as a trading partner or a buffer zone. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. -Vassals donate fleet cap to you, they follow you into any war. They're a tributary. improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. The base cost is 20, increased by 10 for each pop and 50 for each planet. Once that has happened you should then be able to choose a specialisation. • 21 days ago. Conquest+intergration will be a usefull tool here. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. Being a vassal now means you may be drawn into their wars, but they will protect you. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. Suppress those silly Xeno's but only for when playing tall. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. -100 for vassaling and -100 for something like war at itself. When an AI empire is about to declare war it will first. 6. ago. . Tributaries themselves are kinda meh and supposedly pretty bugged in 1. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. 385K subscribers in the Stellaris community. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. (since no empire wanted to be my vassal) and crushed almost all of the galaxy The thing is, since they can’t be protectorates,. ago by DaReaperZ Why would you ever create vassals instead of tributaries? And why would. What you can do in that case is veto the war and then re-propose it in a way that benefits you. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. About this site. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. Stellaris Dev Diary #303 - Stellaris with a Twist Community Event!As it is now, when you win a vassalization war, you take the vassal and the claims. To do this method, whoever you’re trying to make your Vassal must be at peace. There's a reason tributary was only ever like 25% Reply. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. They're still technically in the game, but they're pretty atrocious; vassal-based playstyles do not work, and no attempts have been made to fix that. Thread starter DrFranknfurter;. The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. 3: Make a Sector a Vassal. You will want at least one of every specialized vassal for the unique benefits and overlord holding. When trying to change my vassal into a specialist type, the option does not appear. 8] Subscribe. The rights and. Conquest is better, but vassals are fun for role playing. As Tributary you get a small part of their resources. Nope, the Space Mafia doesn't care about any Rights not founded on Might. < >Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. I don't really use the espionage system to know enough though. If it’s a tick, you. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. About this site. < >I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Warfare. It depends on what you want from them. . 3 its viable to fragment yourself via releasing sector as vassal. As a result, my economy was total garbage until 35+ years in. This page was last edited on 7 June 2023, at 11:13. As a player vassal you don't even get alerts to your AI overlord annexing you. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. . which seems to be given by either demanding they become my vassal or tributary. No no it was the other way round. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. The casus belli lasts only for a year. All Discussions. For Stellaris 2. You can demmand far more resources from a tributary vs a normal vassal. Stellaris Real-time strategy Strategy video game Gaming comments. Improve your relationship a bit then release the vassal as a now friendly empire. All trademarks are property of their respective owners in the US and other countries. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). Stellaris has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. I wanted to create a hegemony, but I need to be authoritarian to do you. Get them to agree to it themselves, or force them to submit with a war. Now that you're part of a federation there's no way for you to actively ask for independence. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Possibly replaced by their overlord, or the galactic empire will just be dissolved (perhaps even have some kind of event where people panic because the protector-turned-ruler just got punted, that'd be pretty frightening)Any one of the three get protection. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. I am fairly new to this game, so I first apologise for my lack of knowledge. 4. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. I played Stellaris for quite some time now. This is what will have them give you more science tribute, and since a higher % of. Stellaris. Vassal ai is completely useless. Tributary? What exactly do both of these do? All I. . BanzaiKen • 1 yr. If you can put the AI into a suitably bad position, they will surrender and thereby cede systems you have not actually conquered. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. 5 influence. Stellaris desperately needs a threaten mechanic. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. I have a big fleet. Each of them can cause issues, either because u end up being unable to revoke the independence guarantee or the independence support and due to this unable to wardec either them or their overlords. I just think that is a bit expensive. Since it was accounting for these bonuses when it originally built its economy it is no longer able to. Claims stuff on a different empire, make them a tributary. The bonus 30% to science is… well it’s nothing. Alternatively you could just hold off until you get everything you want then end the war. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. would like to know too!! #1. Suppress those silly Xeno's but only for when playing tall. 27. And pacifists make the best Triburaries. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. If you wanted to, just sit over their planets and bomb them to extinction then colonize. * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). They are all extremely strong perks with them. That being said, the spirituality ethic of stellaris comes with a belief of the theory of souls, sapient machine kind of. #5. Any vassal/tributary you take by force will have a permanent -50 malus for "at war" which never goes away. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. And you can't give them any by trade, it's greyed out because of the vassal tax (kind of dumb honestly). Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Go into the diplomacy tab with the empire you wanna vassalize. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. . It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. In the second game I tried to tributary the aliens. Recommended Read: Stellaris – What Are the Best Ethics? Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Stellaris Dev Diary #294 - 3. 7 comments. Description. Subsidiaries have some independence, in that they can expand their territory and wage war amongst themselves, but are required to join their overlord’s wars, and pay 25% of their energy. Don't build them up and they'll only be 5K strong so they can't help you. MEbigBoss. " 1. 4. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. 1: To intergrate later. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. When I get into late I declare war on them and make them a vassal, then integrate them. In the default galaxy map mode, subjects have the same color as their overlord. More bang for your war bucks, let you scale your alloy production faster. Yes, especially if they are a vassal / tributary they can just ask me for stuff. 37 votes, 46 comments. Nov 21, 2023Here's a good rule of thumb: If they are going to be good with military, vassalize. As Tributary you get a small part of their resources. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. Make the feudal society civic kind of useless as no matter how powerful they get and apart from fighting they give you. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. Reply . Description. Only existing. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. 'War score' at the beginning of war says it's -200. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. Tributary is not the same as vassal. Reply . I like that, on a conceptual level. Anyways, you should stop adding more of the same resource once the counter stops going up. It is developed by Paradox Development Studio and published by Paradox Interactive. Stellaris is a sci-fi grand strategy game set 200 years into the future. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. • 7 mo. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Tributary vs Vassals Stellaris Debate Bochanks. Making one the vassal and the other the overlord. Rord64 Mar 18, 2018 @ 6:06am. Legacy Wikis. If you declare war, they automatically declare war on the same people, etc. Tributaries are much better imo. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. A subject is an empire that has a special diplomatic relationship with another empire, called the overlord. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. But honestly there's very little reason to continue this game. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. but in the war conditions menu I cannot choose to vassalize him. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. ; About Stellaris Wiki; Mobile viewUpon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. -100 for vassaling and -100 for something like war at itself. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. . This is separate from the loyalty mechanic. The cost of vassal integration needs to be many times bigger. Stellaris. Except maybe espionage that causes a political incident. All rights reserved. 1. I'm currently in the mid-game of Stellaris and building up a pretty big empire. The new espionage system can also be use to reduce government ethics attraction and make the xenophile faction more powerful. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Why would you ever create vassals instead of tributaries? : r/Stellaris • 2 yr. 2. g. Next to the “Demand Vassalization” button will either be a green tick or a red cross. Gotcha, thanks for the info. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Do be aware that you can only integrate vassals/protectorates. I regularly boost my vassals with gifts, since they dont get the difficulty ressource bonus. This button may be bugged however, as many players have reported it to be missing. I don't remember if it's tributary or subsidiary, I'm playing megacorp. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. -must be neighbor. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. . And pacifists make the best Triburaries. NumberIine. Two of the most popular subject empire types are tributary and vassal. 8] Subscribe. From beginning on I had three neighboring, strong empires. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. Stellaris Real-time strategy Strategy video game Gaming. Hmm. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. but in the war conditions menu I cannot choose to vassalize him. You get 1 influence point for each protectorate you have established. . A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…3. Liberated systems from one and turned the other into a Tributary. g. • 7 mo. They cannot claim systems or engage in diplomacy. If I occupy every system of a target empire, as well as every planet, after destroying every fleet, and proceeding to decimate defense pact empires afterwards. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. Vassals Expanded and Reworked. Subjugation is a common feature in Paradox games. 2x probably). Subsidiaries have some diplomatic independence, and. Stellaris Console Edition Guide to Vassals and Tributaries. Unless we have special perk. I play tall and use tributaries. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. If you have 250K strong total, let them possess a 50K fleet and then they'll help you in wars. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. I just technologically enlightened two races, immediately making them vassals. ago. Make them vassals in the late game so you can integrate them or purge them. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?So I just started a new game and stuck between a two xenophone empires and a spiritualist advanced ai that I can become a vassal to. Lots of targets around, claim a few systems, make them a tributary. ago. e. Alternatively you could just hold off until you get everything you want then end the war. Stellaris. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. galadon3 Nov 27, 2017 @ 8:12am. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. 30% science generation, for -50% fleet everything. I just was small, capped by my core planets, but with a good tech and good income. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. Later on when I'm on repeatable tech I cede to get 100 % of the minerals and energy credits unless the enemy is on the butt end of the galaxy or has. Cult for easy edicts and feudal for the vassals. Content is available under Attribution-ShareAlike 3. I don't want to release them into a vassal/tributary. Actually there IS a perfect answer. Release vassals. Except for vassal/tributary/impose ideology wargoals which require 100% occupation. Base: -50 Empire Population: -23 Relative Power: +22 Loyal Attitude: +10 Is there anything I can do to change these? My Tributary has 5 worlds to my 10, I completely trashed his fleet so he has much more fleet to build than I do. But honestly there's very little reason to continue this game. Other than that, as a vassal or tributary you can't freely stop being a vassal. g. However, having a Hegemony does work better for you for the federation benefits. The game is quite a while back so not 100% sure of course. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Stellaris desperately needs a threaten mechanic. In literally every game, around the year 2300 (midgame start), Rebel. tributaries give you a significant portion of their economic output. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. Try demanding tribute from them, or demand they become your vassal. Make Vassal: The empire is forced to become a vassal to the victory. 2. . I thought about getting claims but I wanted to use my influence for something else, so I thought I could make them my vassal and later integrate them.